TGH - The Global Hackathon Day

Hackathon Statistics

Total Hackathons by Year
Public & Internal Hackathons

(+30%)
2017
(+28%)
2018
+37% over 3 years
2019

Top Countries in 2018

North America
United Kingdom
Australia
Germany
Canada
France

Public Hackathons vs Internal Hackathons (2018)

Public Hackathons (64% majority)

Technology - 27%

Manufacturing - 12%

Transportation - 11%

 

Internal Hackathons (36% minority)

Financial Services - 18%

Manufacturing - 17%

Retail - 16%

Top Hackathon Objectives

  • Recruit Top Talent
  • Collaborate with startups
  • Launch new products and services

Internal Hackathons

  • Inspire and train internal teams
  • Launch entrepreneurial projects
  • Boost cross team collaboration

Participant Statistics

  • Developers - 38%
  • Engineers - 18%
  • Data Scientists - 9%
  • Marketers - 6%

Top Developer Languages

  • Javascript - 26%
  • Java - 22%
  • C/C++ - 13%
  • Python - 11%

Top Tech Expertise

  • AI - 21%
  • VR / AR - 16%
  • IoT - 12%
  • Security - 11%
  • Blockchain - 9%
  • Startup Hackathons

    Startups compete to a set challenge, with the aim of entering into a business relationship with the most promising team.

    Benefits - An efficient method to scout suitable startups for companies. Tap into the expertise of startups. Obtain mature prototypes.

  • Recruitment Hackathons

    A format calling on target profiles allowing companies to test skills, network and hire talent.

    Benefits - Recruit top talent, Enhance employer branding, Test skills in a unique settings.

  • Hackathons as a Process

    An internal operation to encourage creativity, apply innovative processes & launch solutions while leveraging the expertise of employees.

    Benefits - Cross-collaboration within an organization. Foster intrapreneurship, improve work processes.